| OBJECT The object of the game is to become the wealthiest player through buying, renting and selling property. HOW TO PLAY Roll the dice to move your token around the MONOPOLY® game board. Depending on where your token lands, you may be entitled to buy real estate or other properties, or obliged to pay rent or taxes, draw a Chance or Community Chest card, etc. If you throw doubles, move your token as usual. You are subject to any privileges or penalties pertaining to the space where you land. You receive another turn, and throw the dice again. If you throw doubles three times in succession, your token immediately moves to the In Jail space. THE “GO” CORNER SPACE Each time your token lands on or passes GO, whether by throwing the dice or drawing a card, the Banker pays you a $200 salary. The $200 is paid only once each time a player moves around the board. However, if you pass GO on the throw of the dice and land 2 spaces beyond it on Community Chest, or 7 spaces beyond it on Chance, and draw the “Advance to GO” card, you collect $200 for passing GO the first time and another $200 for reaching it the second time by instructions on the card. BUYING PROPERTY Whenever you land on an unowned property you may buy that property from the Bank at its printed price. You receive the Title Deed card showing ownership. If you choose not to buy the property, it will be sold at auction to the highest bidder. The buyer pays the Bank the amount of the bid in cash and receives the Title Deed card for that property. Any player, including the one who declined the option to buy the property at the original printed price, may bid. Bidding may start at any price. PAYING RENT When you land on a property owned by another player, the owner collects rent from you according to the list displayed on the Title Deed card. If the property is mortgaged, no rent can be collected. It is an advantage to hold all the Title Deed cards in a color group (e.g., Boardwalk and Park Place; or Connecticut, Vermont and Oriental Avenues) because the owner may then charge double rent for unimproved properties in that color group. This rule applies to unmortgaged properties even if another property in that color group is mortgaged. It is even more advantageous to have houses or hotels on properties because higher rents can be collected. “CHANCE” AND “COMMUNITY CHEST” The Chance and Community Chest cards are drawn each time a player lands on a corresponding board space. If the “Get Out of Jail Free” card is drawn, the player will hold on to it until it is used. If the player who draws this card does not wish to use it, he/she may sell it, at any time, to another player at a price agreeable to both. After use the card returns to the game. INCOME TAX If you land on this space you have two options: You may estimate your tax at $200 and pay the Bank, or you may pay 10% of your total worth to the Bank. Your total worth is all your cash on hand, printed prices of mortgaged and unmortgaged properties and cost price of all buildings you own. JAIL You land in jail when — (1) Your token lands on the space marked “Go to Jail”; (2) You draw a card marked “Go to Jail”; or (3) You throw doubles three times in succession. When you are sent to jail you do not collect $200 for passing GO regardless of where your token is on the board. Your turn ends when you are sent to jail. If you are not “sent” to jail but in the course of play land on that space, you are “Just Visiting”, you incur no penalty and you continue playing on your next turn. You get out of jail by (1) Throwing doubles on any of your next three turns. If you succeed in doing this you immediately move forward the number of spaces shown by your doubles throw. Even though you threw doubles, you do not take another turn; (2) Using the “Get Out of Jail Free” card if you have it; (3) Purchasing the “Get Out of Jail Free” card from another player and playing it; (4) Paying a fine of $50 before you roll the dice on either of your next two turns. If you do not throw doubles by your third turn, you must pay the $50 fine. You then get out of jail and immediately move forward the number of spaces shown by your throw. Even though you are in jail, you may buy and sell property, houses and hotels and collect rents. FREE PARKING When you land on this place you do not receive any money, property or reward of any kind. This is just a “free” resting place. HOUSES When you own all the properties in a color group you may buy houses from the Bank and erect them on those properties. If you buy one house, you may put it on any one of those properties. The next house you buy must be erected on one of the unimproved properties of this or any other complete color group you own. The price you must pay the Bank for each house appears on the property's Title Deed card. The owner collects double rent from an opponent who lands on the unimproved properties of his/her complete color group. Following the above rules, you may buy and erect as many houses as your judgment and financial standing will allow. But you must build evenly, in other words, you cannot erect more than one house on any one property of any color group until you have built one house on every property of that group. You may then begin on the second row of houses, and so on, up to a limit of four houses per property. For example, you cannot build three houses on one property if you have only one house on another property of that group. Just as you build evenly, you must also break down evenly if you sell houses back to the Bank (see SELLING PROPERTY). HOTELS When you have four houses on each property of a complete color group, you may purchase a hotel from the Bank and erect it on any property of the color group. You return the four houses from that property to the Bank and pay the price for the hotel as shown on the Title Deed card. Only one hotel may be erected on any property. SELLING PROPERTY Unimproved properties, railroads and utilities (but not buildings) may be sold to any player in a private transaction for any amount the seller can get; however, no property can be sold to another player if buildings are standing on any properties of that color group. Any buildings so located must be sold back to the Bank before the owner can sell any property of that color group. Houses and hotels may be sold back to the Bank at any time for half the original price paid for them. All houses in a color group must be sold one by one, evenly, in reverse of the manner in which they were erected. All hotels in a color group may be sold at once, or they may be sold one house at a time (one hotel equals five houses), evenly, in reverse of the manner in which they were erected.
MORTGAGES Unimproved properties can be mortgaged through the Bank at any time. Before an improved property can be mortgaged, all the buildings on all the properties of its color group must be sold back to the Bank at half price. The mortgage value is printed on each Title Deed card. No rent can be collected on mortgaged properties or utilities, but rent is collected on unmortgaged properties in the same group. To lift the mortgage, the owner must pay the Bank the amount of the mortgage plus 10% interest. When all the properties of a color group are no longer mortgaged, the owner may begin to buy back houses at full price. A player who mortgages a property retains possession and no other player may secure it by lifting the mortgage to the Bank. However, the owner may sell this mortgaged property to another player at any agreed price. If you are the new owner, you may lift the mortgage at once by paying the Bank the sum of the mortgage plus 10% interest. If the mortgage is not lifted at once, you must pay the Bank 10% interest when you buy the property and if you pay the mortgage later you must pay the Bank an additional 10% interest as well as the amount of the mortgage. BANKRUPTCY You are declared bankrupt if you owe more than you can pay either to another player or to the Bank. If you owe money to another player, you must give this player all you have of value and retire from the game. In making this settlement, if you own houses or hotels, you must return these to the Bank in exchange for money to the extent of one-half the amount paid for them; this cash is given to the creditor. If you have mortgaged property you must turn this property over to your creditor but the new owner must immediately pay the Bank the interest on the loan, which is 10% of the value of the property. The new owner who does this may then, at his/her option, pay the principal or hold the property until some later turn, then lift the mortgage. If he/she holds property in this way until a later turn, he/she must pay the interest again upon lifting the mortgag. Should you owe the Bank money and not another player more than you can pay (because of taxes or penalties) even by selling buildings and mortgaging property, you must turn over all of your assets to the Bank. In this case, the Bank immediately auctions off all property so taken, except buildings. A bankrupt player must immediately retire from the game. The last player left in the game wins. NUMBER OF PLAYERS Two to Four players may play a game of MONOPOLY® with any combination of human and virtual players. Minimum of 2 players are required with at least one human player.
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